![]() Pretty amazing, its like having rendered booleans live while modeling. You can create lines in 3D space and then use them as a snapping tool. This revolutionary new modeling plugin is available exclusively for MODO 701 SP4 and opens up a new world of creative possibilities for artists and designers. As you can see from the second video, it is completely capable in Modo with MeshFusion. MODO allows the creation of visual Guide lines withing the scene to be used as visual reference or to enhance snapping. MeshFusion for MODO has been developed by Braid Art Labs based upon the previous GroBoto technology. Z, with the exception that breaking the object’s boundary with the boolean is not allowed. ![]() Recently there have been two “teasers” posted by The Foundry which shows some new tech for Modo, MeshFusion, which looks like the boolean tools the way that it has always been dreamed of in 3D, interactive, fast, and always editable as live objects.Īgain, from my experience, most of this was capable in Form Z or anything that does parametric solids.Īnother sneak preview of MeshFusion, this time showing a cool console from designer Gary Fitzgerald. ![]() ESP is a partnership model that ensures that our Corporate Partners can have confidence in the design, deployment and support of Foundry Software as a key part of their critical business processes. Probably the best results I have ever had were in using a solid modeler in something like Form Modo Enterprise is a solution-focused approach called the Enterprise Solution Partnership or ESP for short. Certainly creating boolean operations in any 3D application is a mixed bag of hope and disappointment.
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